import { Node, Prefab } from "cc";
import { Player } from "./Player";

export class BattleContext { 
    static ndMonsterParent: Node; // 怪物父节点
    static ndTextParent: Node;
    static ndPlayer: Node = null; // 玩家节点
    static ndWeapon: Node = null; // 武器节点

    static ndCamera: Node = null; // 相机节点

    static player: Player = null; // 玩家节点
 }